[{"data":1,"prerenderedAt":2002},["ShallowReactive",2],{"header-menu-libraries:en":3},{"guide":4,"codes":332,"career":431,"shooting":683,"set-pieces":975,"controls":1253,"transfers":1502,"updates":1838},[5],{"id":6,"title":7,"author":8,"body":9,"category":301,"coverLabel":302,"coverTone":303,"description":304,"draft":305,"extension":306,"faq":307,"featured":305,"game":311,"h1":312,"keyTakeaways":313,"meta":318,"navigation":320,"path":321,"publishedAt":322,"readTime":323,"seo":324,"sitemap":325,"statCards":326,"stem":327,"tags":328,"updatedAt":322,"__hash__":331},"guide\u002Fen\u002Fguide\u002Fguide.md","PF27 Guide: Your First Match and Core Skills","PF27 Guide Team",{"type":10,"value":11,"toc":286},"minimark",[12,32,37,40,43,46,50,53,56,59,63,116,119,123,180,187,190,194,197,235,238,242,247,250,254,257,261,264],[13,14,15,16,25,26,31],"p",{},"PF27 is easiest to learn by treating your first match as a positioning and decision exercise: identify the ball and both goals, choose a role, offer safe passing options, and recover to your area when possession changes. Start with reliable short passes and ordinary shots; use the ",[17,18,24],"a",{"href":19,"target":20,"rel":21},"\u002Fcontrols","_blank",[22,23],"noopener","noreferrer","controls guide"," for touch choices and the ",[17,27,30],{"href":28,"target":20,"rel":29},"\u002Fshooting",[22,23],"shooting guide"," for finishing only after you can complete a match without wasting stamina.",[33,34,36],"h2",{"id":35},"your-first-pf27-match-target","Your first PF27 match target",[13,38,39],{},"Your first target is not to force a highlight. Finish a complete match while keeping a useful shape, making a few safe passes, and creating at least one sensible shooting chance. The role changes what “useful” means: a midfielder connects defense to attack, a forward finds space and a finishing angle, and a defender protects dangerous central areas.",[13,41,42],{},"Before moving, locate your team’s goal, the opponent’s goal, the ball, and nearby teammates. Keep enough distance to give the ball carrier a passing option. When your team loses the ball, return toward your responsibility instead of chasing the ball blindly.",[13,44,45],{},"Use the same observation habit in every phase. Scan before receiving the ball, decide where the next safe pass is, and only then choose a touch or sprint. If you are defending, identify the opponent most likely to receive the next pass rather than running directly at the current ball carrier. This keeps your first match focused on decisions that transfer between positions.",[33,47,49],{"id":48},"how-a-pf27-match-moves","How a PF27 match moves",[13,51,52],{},"PF27 matches are possession sequences inside a larger session: a team builds an attack, loses or keeps the ball, defends the next action, and then tries to transition forward again. Your next decision depends on the current state rather than a fixed story route.",[13,54,55],{},"With the ball, look for an open teammate or a safe route forward. Without the ball, move into space or back toward your role so the team has an outlet and fewer defensive gaps. A completed match then gives you feedback through Match Rating and challenge progress; Career Mode connects matches into Seasons and can lead to upgrades and transfer situations.",[13,57,58],{},"The practical sequence is therefore state-based: kickoff becomes buildup, buildup becomes a chance or a turnover, and a turnover becomes recovery or a new possession. It is not necessary to repeat one exact route. A blocked passing lane may send you backward, while open space may justify a forward touch. Treat a safe reset as a successful decision when the attacking option is not ready.",[33,60,62],{"id":61},"the-tools-that-shape-your-first-game","The tools that shape your first game",[64,65,66,74,80,86,92,98,104,110],"ul",{},[67,68,69,73],"li",{},[70,71,72],"strong",{},"Position:"," Your role sets your main responsibility. Midfielders support both phases, forwards prioritize runs and finishing, and defenders protect dangerous areas. Use the role as a positioning guide rather than staying fixed in one spot.",[67,75,76,79],{},[70,77,78],{},"Passing:"," Passing keeps possession and links teammates. Prefer a short pass to an open player; if no lane exists, protect the ball briefly or reposition before forcing a pass.",[67,81,82,85],{},[70,83,84],{},"Positioning:"," Positioning creates the next pass and limits counterattacks. Move into a visible lane when your team has the ball, then recover toward your area after a turnover.",[67,87,88,91],{},[70,89,90],{},"Precision Touch:"," This keeps the ball close for careful control in pressure, tight spaces, or while adjusting a shot. It can slow movement, so do not use it automatically in open grass.",[67,93,94,97],{},[70,95,96],{},"Long Touch:"," This pushes the ball farther ahead for faster progress when there is space to run into. Use it selectively because a heavy touch can expose the ball.",[67,99,100,103],{},[70,101,102],{},"Sprint and Stamina:"," Sprinting helps you close space or attack a gap, but repeated bursts can leave you short of energy during the next attack, recovery, or shot. Save a burst for a meaningful action.",[67,105,106,109],{},[70,107,108],{},"Shooting:"," A shot converts an attack into a chance. Check distance, angle, aim, power, and the goalkeeper’s position before choosing a normal or special finish.",[67,111,112,115],{},[70,113,114],{},"Match Rating and Challenges:"," Match Rating reflects broader match contribution, not just goals, while Challenges can ask for outcomes such as three goals, a goal from outside the box, a Free Kick, or a Knuckleball. Check the current objective before chasing it.",[13,117,118],{},"PF27 also exposes a broad football toolkit, including skill moves, slide tackles, finesse, Trivela, volleys, headers, bicycle kicks, and goalkeeper gameplay. The available game description confirms those features but does not establish a complete universal keybind list, so learn the current control prompt for your device instead of copying an unverified keyboard layout. The game supports PC, Mobile, and Controller play.",[33,120,122],{"id":121},"your-first-complete-match","Your first complete match",[124,125,126,132,138,144,150,156,162,168,174],"ol",{},[67,127,128,131],{},[70,129,130],{},"Choose a workable role."," Pick midfielder if you want repeated involvement in buildup, forward if you want to practice runs and finishing, or defender if you want to learn spacing and recovery.",[67,133,134,137],{},[70,135,136],{},"Map the field."," At kickoff, identify both goals, the ball, nearby teammates, and the most dangerous opponent. Do not sprint immediately without knowing where the next play is going.",[67,139,140,143],{},[70,141,142],{},"Create a passing option."," Move into open space at a useful distance from the ball carrier. Keep your body and route clear enough that a short pass is practical.",[67,145,146,149],{},[70,147,148],{},"Play the safe pass."," If a teammate is open, pass early. If the lane is blocked, use a brief touch to protect the ball or move into a better angle instead of forcing a difficult ball.",[67,151,152,155],{},[70,153,154],{},"Select the touch for the space."," Use Long Touch to accelerate into open space. Switch to Precision Touch near pressure, in a crowded area, or while setting up a shot.",[67,157,158,161],{},[70,159,160],{},"Build the chance."," Continue with short passes, a run into space, or a wide move and return pass. Keep some stamina available so the final run or recovery is still possible.",[67,163,164,167],{},[70,165,166],{},"Check before shooting."," Confirm the angle, distance, aim, power, and goalkeeper position. Use a normal shot while learning; practice Curve, Top Spin, or Knuckleball only when you understand the basic contact and aim.",[67,169,170,173],{},[70,171,172],{},"Recover after the play."," If the shot misses or possession changes, return toward your role and protect the dangerous route instead of following the ball everywhere.",[67,175,176,179],{},[70,177,178],{},"Review the result."," After the match, check Match Rating and Challenge progress. Use that feedback to choose one improvement for the next match, then consider Player Upgrade or continued Career Mode progression.",[181,182],"guide-video-embed",{":segments":183,"description":184,"title":185,"videoId":186},"[{\"start\":441,\"label\":\"Review the 8.5 Match Rating after the match\"},{\"start\":714,\"label\":\"Switch from Precision Touch to Long Touch\"}]","These moments support the guide's advice to switch touch types based on space and review Match Rating after the match.","Choose touches and review your first PF27 match","a_NOIKlDdfQ",[13,188,189],{},"For a set piece, slow the decision down rather than treating it like an ordinary shot. Free Kicks and Penalties use Power, Curve, and Aim together, so check all three before confirming the attempt. A Challenge may make a particular finish worth attempting, but a normal open-play chance is usually the better place to build consistency.",[33,191,193],{"id":192},"priorities-and-recovery-choices","Priorities and recovery choices",[13,195,196],{},"Prioritize the basics in this order: maintain a passing option, protect possession, manage stamina, recover after losing the ball, and only then attempt advanced shots or skill moves. This order gives you more repeatable chances than chasing a difficult finish early.",[64,198,199,205,211,217,223,229],{},[67,200,201,204],{},[70,202,203],{},"You sprinted until Stamina was low:"," Stop spending bursts on every movement; use positioning and short passes while recovering enough energy for the next decisive run.",[67,206,207,210],{},[70,208,209],{},"You lost the ball while dribbling:"," Do not immediately chase the ball carrier across the field. Return to your defensive area and cover the most dangerous lane.",[67,212,213,216],{},[70,214,215],{},"Your pass has no clear route:"," Protect the ball briefly, turn or reposition, and wait for a teammate to become visible rather than forcing a pass through pressure.",[67,218,219,222],{},[70,220,221],{},"Your shot is rushed or off angle:"," Rebuild the chance with a pass or a better run. Use ordinary shots until aim and power feel consistent, then add special shot types.",[67,224,225,228],{},[70,226,227],{},"You missed a Knuckleball or other advanced finish:"," Treat the attempt as practice, not as a fixed success rate. Recheck distance, aim, and power before trying it again.",[67,230,231,234],{},[70,232,233],{},"You are unsure what to improve after a match:"," Read Match Rating and current Challenges together. Improve the weakest repeatable behavior first—spacing, passing, recovery, or shot selection—before spending attention on a new trick.",[13,236,237],{},"When those basics become reliable, Career Mode gives the routine a longer horizon. Matches contribute to Seasons, and the available evidence shows upgrade and transfer situations, including a first transfer and a later Season 2 example. Treat the current in-game Career panel as the authority for the next requirement because the exact transfer triggers and upgrade values are not fully specified here.",[33,239,241],{"id":240},"first-time-pf27-match-questions","First-time PF27 match questions",[243,244,246],"h3",{"id":245},"which-devices-can-i-use-to-play-pf27","Which devices can I use to play PF27?",[13,248,249],{},"PF27 supports PC, Mobile, and Controller play. Use the current control prompt for your device because the available game description does not provide a complete universal keybind list.",[243,251,253],{"id":252},"what-should-i-adjust-before-taking-a-free-kick-or-penalty","What should I adjust before taking a Free Kick or Penalty?",[13,255,256],{},"Check Power, Curve, and Aim together before confirming the attempt. A Challenge may ask for a particular set-piece finish, so check the current objective before choosing how aggressively to attempt it.",[243,258,260],{"id":259},"what-does-career-mode-add-after-my-first-match","What does Career Mode add after my first match?",[13,262,263],{},"Career Mode connects matches into Seasons and can lead to Player Upgrade and transfer situations. The exact transfer triggers and upgrade values are not fully specified, so use the current Career panel for the next available requirement.",[265,266,267,277],"details",{},[268,269,270,274],"summary",{},[271,272,273],"span",{},"Sources",[271,275,276],{},"Reviewed November 8, 2026",[13,278,279,282],{},[17,280],{"href":281},"https:\u002F\u002Fpf27.wiki\u002F",[17,283,281],{"href":281,"rel":284},[285],"nofollow",{"title":287,"searchDepth":288,"depth":288,"links":289},"",2,[290,291,292,293,294,295],{"id":35,"depth":288,"text":36},{"id":48,"depth":288,"text":49},{"id":61,"depth":288,"text":62},{"id":121,"depth":288,"text":122},{"id":192,"depth":288,"text":193},{"id":240,"depth":288,"text":241,"children":296},[297,299,300],{"id":245,"depth":298,"text":246},3,{"id":252,"depth":298,"text":253},{"id":259,"depth":298,"text":260},"Guide",null,"amber","Learn PF27 through a first-match routine covering roles, positioning, passing, touch control, shooting, stamina, and recovery.",false,"md",[308,309,310],{"question":246,"answer":249},{"question":253,"answer":256},{"question":260,"answer":263},"pf27","PF27 Beginner Guide",[314,315,316,317],"Start by reading the field and choosing a clear role.","Use short passes and positioning to create safer attacks.","Switch between Precision Touch and Long Touch based on space.","Review Match Rating and Challenges after each match.",{"bodyType":319},"process-tutorial",true,"\u002Fguide","2026-11-08","7 min read",{"title":7,"description":304},{"loc":321,"lastmod":322},[],"en\u002Fguide\u002Fguide",[329,301,330],"PF27","Beginners","Z7s8Lv4_wNxtck0i-kHKnQtrwp5iylifMXHaiX021tI",[333],{"id":334,"title":335,"author":336,"body":337,"category":412,"coverLabel":302,"coverTone":303,"description":413,"draft":305,"extension":306,"faq":414,"featured":305,"game":311,"h1":415,"keyTakeaways":416,"meta":420,"navigation":320,"path":422,"publishedAt":322,"readTime":423,"seo":424,"sitemap":425,"statCards":426,"stem":427,"tags":428,"updatedAt":322,"__hash__":430},"codes\u002Fen\u002Fcodes\u002Fcodes.md","PF27 Codes: Current Status","PF27 Editorial",{"type":10,"value":338,"toc":406},[339,342,346,352,355,359,362,366,380,383,387,390],[13,340,341],{},"No PF27 code string or reward is available to list from the current summary conclusion. The summary contains no usable code rows, so this page does not claim that PF27 has no codes; it records what can safely be checked and avoids presenting an unverified string as redeemable.",[33,343,345],{"id":344},"current-pf27-code-status","Current PF27 code status",[347,348],"guide-table",{":columns":349,":copyable":350,":rows":351},"[{\"key\":\"code\",\"label\":\"Code\"},{\"key\":\"source\",\"label\":\"source\"},{\"key\":\"status\",\"label\":\"status\"}]","true","[[\"-\",\"-\",\"-\"]]",[13,353,354],{},"The table has no code, reward, source, or status value because there is no usable code record in the current summary. Treat the dashes as missing information, not as proof that PF27 codes do not exist or that every code is expired.",[33,356,358],{"id":357},"where-pf27-codes-may-appear","Where PF27 codes may appear",[13,360,361],{},"The Roblox game description directs players to join the PF27 Discord for Codes. That identifies a possible announcement channel, but it does not confirm a particular code, reward, expiry date, or active status. Check the game identity and the current announcement before copying any string.",[33,363,365],{"id":364},"how-to-check-a-code-safely","How to check a code safely",[124,367,368,371,374,377],{},[67,369,370],{},"Open the PF27 experience and confirm that the game matches the official Roblox page linked below.",[67,372,373],{},"Check the PF27 Discord or another clearly confirmed announcement for a newly posted code. The current summary does not identify a code-entry location in the game.",[67,375,376],{},"If PF27 shows a clearly labeled Codes or Redeem field, enter the string exactly as published and submit it there. Do not guess a menu or use a code from another experience.",[67,378,379],{},"Confirm the result in the game before treating a reward as granted. The current summary provides no supported success message or reward result to describe.",[13,381,382],{},"If no code field is visible, stop rather than trying an unconfirmed route. There is no supported failure diagnosis or recovery action to list yet, including whether a code is expired, already redeemed, mistyped, or affected by server timing.",[33,384,386],{"id":385},"what-this-page-does-not-confirm","What this page does not confirm",[13,388,389],{},"No specific PF27 reward, active code, expired code, redemption menu, or redemption outcome is confirmed by the current summary. Rewards mentioned elsewhere for PF27 should not be attributed to a code unless a later supported record connects them to one. Likewise, the Discord prompt supports checking for announcements but does not guarantee that a code is currently available.",[265,391,392,398],{},[268,393,394,396],{},[271,395,273],{},[271,397,276],{},[13,399,400,403],{},[17,401],{"href":402},"https:\u002F\u002Fwww.roblox.com\u002Fgames\u002F118684631360270\u002FPF27",[17,404,402],{"href":402,"rel":405},[285],{"title":287,"searchDepth":288,"depth":288,"links":407},[408,409,410,411],{"id":344,"depth":288,"text":345},{"id":357,"depth":288,"text":358},{"id":364,"depth":288,"text":365},{"id":385,"depth":288,"text":386},"Codes","No PF27 code string or reward is confirmed in the current summary. See what the Roblox description supports and how to check safely for future codes.",[],"PF27 Codes",[417,418,419],"The current summary contains no usable PF27 code record.","The Roblox description points players to the PF27 Discord for Codes, but it does not confirm a specific code or reward.","Check the current in-game result before treating any future code as redeemed.",{"bodyType":421},"code-reward","\u002Fcodes","3 min read",{"title":335,"description":413},{"loc":422,"lastmod":322},[],"en\u002Fcodes\u002Fcodes",[311,429],"pf27 codes","Yk12UiSTbxTF_0G8q65GCxAaOGnYy5UYAWR9XCpflM0",[432],{"id":433,"title":434,"author":336,"body":435,"category":657,"coverLabel":302,"coverTone":303,"description":658,"draft":305,"extension":306,"faq":659,"featured":305,"game":311,"h1":664,"keyTakeaways":665,"meta":670,"navigation":320,"path":672,"publishedAt":322,"readTime":673,"seo":674,"sitemap":675,"statCards":676,"stem":677,"tags":678,"updatedAt":322,"__hash__":682},"career\u002Fen\u002Fcareer\u002Fcareer.md","PF27 Career Mode Guide: Growth and Seasons",{"type":10,"value":436,"toc":643},[437,440,444,447,451,454,458,461,464,478,481,485,488,493,496,499,513,516,520,523,526,529,543,546,549,552,555,559,562,565,568,574,585,589,592,595,599,603,606,610,613,617,620,624,627],[13,438,439],{},"PF27 Career Mode is the long-term way to develop one player across club matches and seasons. Start from the Career schedule, play or simulate the available fixture, improve the player between matches, and use performance and transfer interest to shape the next part of the career. It is not only a single-match mode: the useful decision is how each match contributes to the player's rating, objectives, development, and next club choice.",[33,441,443],{"id":442},"pf27-career-mode-at-a-glance","PF27 Career Mode at a glance",[13,445,446],{},"The Career screen connects the player, club schedule, match performance, upgrades, and transfers. Use the reference below to identify what each part does before deciding whether to play a fixture yourself or move the season forward with a simulation.",[347,448],{":columns":449,":rows":450},"[{\"key\":\"career_part\",\"label\":\"Career part\"},{\"key\":\"role\",\"label\":\"What it changes\"},{\"key\":\"player_action\",\"label\":\"What to do\"}]","[[\"Player\",\"Your position, stamina, rating, and development\",\"Control the same player through the save\"],[\"Career Schedule\",\"The next fixture and season progress\",\"Choose the next match, then Play Match or use the available simulation\"],[\"Matches\",\"Goals, assists, rating, objectives, and progress\",\"Run, pass, control, and finish chances for the team\"],[\"Player Upgrades\",\"Improvement for later matches\",\"Review upgrades after a match and apply supported improvements before the next one\"],[\"Match Rating\",\"A summary of your contribution\",\"Protect possession, create chances, and complete team or personal objectives\"],[\"Challenges\",\"Specific performance targets\",\"Check the current target and pursue it without abandoning the team play\"],[\"Seasons\",\"Long-term progression, including later seasons\",\"Complete or simulate the schedule and check the next season\"],[\"Transfer Interest\",\"A choice to remain with the current club or move\",\"Compare the current situation with the clubs shown when interest appears\"]]",[13,452,453],{},"The table describes the role of each system rather than promising a fixed reward or rating formula. The Career evidence confirms Player Upgrades, Season 2, simulation, and a first transfer, but it does not establish upgrade costs, a complete season length, or a formula that converts individual actions into Match Rating.",[33,455,457],{"id":456},"how-the-career-schedule-moves-forward","How the Career schedule moves forward",[13,459,460],{},"Career progress is organized around the next fixture. Open the Career Schedule, inspect the available match, and choose whether to play it. A played match gives you direct control over movement, passing, touch selection, attacking runs, and finishing. A simulated match can move the schedule forward, but the available evidence does not establish exactly how simulation affects Match Rating, Challenges, Player Upgrades, or Transfer Interest.",[13,462,463],{},"Treat the schedule as a decision point rather than pressing through it automatically:",[124,465,466,469,472,475],{},[67,467,468],{},"Check whether the fixture is useful for a current challenge or for improving your Match Rating.",[67,470,471],{},"Play the match when you need direct control over a target, a scoring chance, or your contribution to the team.",[67,473,474],{},"Consider simulation when the fixture is less important to your immediate objective and you mainly want to advance the season.",[67,476,477],{},"After the result, check for Player Upgrades and review the next fixture before committing to another match.",[13,479,480],{},"This structure supports both hands-on development and faster season movement. It also explains why a single result should not be treated as the whole Career outcome: the next upgrade, season checkpoint, or transfer decision can matter more than one scoreline.",[33,482,484],{"id":483},"player-growth-stamina-and-touch-choices","Player growth, stamina, and touch choices",[13,486,487],{},"Player Upgrades are part of the Career progression and can be used before a later match. The available records confirm the upgrade step, but not the complete list of categories, points, costs, or exact attribute gains. Use the upgrade panel in the current game session as the authority for which improvements are available to your player.",[181,489],{":segments":490,"description":491,"title":492,"videoId":186},"[{\"start\":15,\"label\":\"Career Mode and player upgrades before the next match\"}]","This moment introduces Career Mode and later shows player upgrades before the next match, supporting the progression step described here.","Review player upgrades in Career Mode",[13,494,495],{},"During matches, stamina is a practical limit on repeated high-intensity movement. Continuous sprinting can leave the player without enough stamina for a later run or attacking action. Build your movement around the phase of play instead of sprinting whenever the ball is nearby.",[13,497,498],{},"Touch selection provides a related trade-off:",[64,500,501,507],{},[67,502,503,506],{},[70,504,505],{},"Precision Touch"," favors a more controlled touch when keeping the ball close matters. It can be the safer choice when receiving or protecting possession, although it may slow an attacking move.",[67,508,509,512],{},[70,510,511],{},"Long Touch"," favors pushing the ball forward and accelerating into space. It is useful when there is room to attack, but a heavier touch can make the next action harder if a defender is close.",[13,514,515],{},"Neither option is a permanent upgrade over the other. Select the touch that matches the space in front of the player, then conserve stamina so the next run remains possible. If the attack breaks down, reset with a simple pass or reposition rather than chaining more sprints into an exhausted player.",[33,517,519],{"id":518},"match-rating-and-career-challenges","Match Rating and Career challenges",[13,521,522],{},"Match Rating is not presented as a goals-only score. The Career material records an 8.5 Match Rating and connects performance with goals, assists, effective movement, safe passing, and team objectives. That means a player can contribute to a strong match without turning every possession into a shot, while an isolated goal does not explain the entire rating.",[13,524,525],{},"Challenges add more specific targets to the match. Examples in the Career records include a hat trick, a goal from outside the box, a free-kick goal, and a Knuckleball objective. These examples show the kinds of outcomes a challenge can request, but they do not prove that every Career save has the same target or that completing one target uses a universal reward.",[13,527,528],{},"Use a two-layer plan when a challenge is active:",[124,530,531,534,537,540],{},[67,532,533],{},"Keep the team move alive with a pass, run, or controlled touch.",[67,535,536],{},"Look for the required chance only when the match position supports it.",[67,538,539],{},"Take the specific attempt when the target is available, such as an outside-the-box or set-piece opportunity.",[67,541,542],{},"Continue contributing after the attempt; do not sacrifice every possession to force a challenge.",[13,544,545],{},"This approach protects Match Rating while still giving the challenge a realistic opportunity. The exact rating calculation and the effect of each completed challenge remain unconfirmed, so treat the on-screen result as the final measure for the current match.",[13,547,548],{},"The most useful way to read the post-match result is as a set of separate signals. Match Rating tells you how the performance was summarized, Challenges tell you whether a requested action was completed, and the schedule tells you what comes next. A good result in one signal does not automatically prove a result in the others. For example, a high rating does not establish that every challenge was completed, and a completed challenge does not establish a fixed upgrade amount.",[13,550,551],{},"Keep those signals separate when planning the next fixture. If the current challenge asks for a particular finish, create the chance without giving away every ordinary possession. If the player is running low on stamina, use shorter movements and safer passes until a useful attacking lane opens. If the next match is not suitable for the current target, a simulation may be a reasonable way to advance, but check the next panel because the consequences of simulation are not fully specified.",[13,553,554],{},"This also makes Career progress easier to compare across saves. The same club name or season label does not guarantee the same offer, challenge, or available upgrade. Use the visible player state and current objective as the decision context, rather than treating a recorded match outcome as a universal requirement.",[33,556,558],{"id":557},"clubs-seasons-and-transfer-interest","Clubs, seasons, and transfer interest",[13,560,561],{},"Clubs provide the match environment and the longer-term career choice. The records mention Newcastle United, Hull City, Everton, Brentford, and Crystal Palace in Career footage or related context. These names should be read as clubs appearing in the recorded Career material, not as a confirmed ranking of the best starting club or a complete list of every available club.",[13,563,564],{},"Season progress comes from working through the schedule, either by playing fixtures or using available simulations. The evidence explicitly reaches Season 2 and references a late-season stretch, but it does not confirm the exact number of matches in a season, promotion rules, or a universal Season 2 unlock requirement. When the schedule changes season, use the new panel rather than relying on a fixed calendar assumption.",[13,566,567],{},"Transfer Interest is a career decision that can appear after the player has built a record with the current club. The material describes a first transfer and interest from multiple clubs, but it does not verify a fixed trigger formula, offer values, club tiers, or a guaranteed list of destinations. When interest appears, compare the displayed options with your current objective:",[181,569],{":segments":570,"description":571,"title":572,"videoId":573},"[{\"start\":345,\"label\":\"First transfer and later stamina discussion\"}]","The linked Career moment discusses the first transfer and later comments on stamina during a match, supporting the transfer decision and match-management context in this section.","Review a first transfer in Career Mode","JE0kM6m3aN8",[64,575,576,579,582],{},[67,577,578],{},"Stay when continuity, current development, or the next schedule is more useful than a change.",[67,580,581],{},"Move when the offered club and displayed career path better match the role or progression you want.",[67,583,584],{},"Do not assume that a named club is automatically stronger; the current offer panel is the authoritative information for that save.",[33,586,588],{"id":587},"what-career-mode-does-not-confirm","What Career Mode does not confirm",[13,590,591],{},"PF27 Career Mode has a clear loop, but several details are still variable or not established by the available player-facing records. There is no supported universal formula for Match Rating, no confirmed table of upgrade costs and attribute gains, and no verified rule describing how simulation changes challenges, development, ratings, or transfer interest. The complete save-creation choices and initial club-selection rules are also not fully specified.",[13,593,594],{},"For reliable decisions, read the current Career panel after every match. Check the next fixture, available Player Upgrades, active Challenges, stamina state, season label, and any Transfer Interest before selecting the next action. That keeps the guide useful even when the game changes its balance or presents a different club and challenge in another save.",[33,596,598],{"id":597},"first-time-pf27-career-questions","First-time PF27 Career questions",[243,600,602],{"id":601},"should-i-play-every-career-match-instead-of-simulating-it","Should I play every Career match instead of simulating it?",[13,604,605],{},"No. Play a fixture when you need direct control for a challenge, Match Rating, or a specific performance goal; simulation can be used to move the schedule forward, but its exact effects on rating, challenges, upgrades, and transfer interest are not confirmed.",[243,607,609],{"id":608},"is-match-rating-based-only-on-goals","Is Match Rating based only on goals?",[13,611,612],{},"No. The Career records connect Match Rating with broader contributions such as assists, effective movement, safe passing, and team objectives, although the exact rating formula is not confirmed.",[243,614,616],{"id":615},"when-should-i-use-precision-touch-or-long-touch","When should I use Precision Touch or Long Touch?",[13,618,619],{},"Use Precision Touch when keeping the ball close is more important, and Long Touch when space is available for a forward push. The first can slow an attack, while the second can make the next action harder if a defender is nearby.",[243,621,623],{"id":622},"what-should-i-check-after-a-career-match","What should I check after a Career match?",[13,625,626],{},"Check for Player Upgrades, the next Career Schedule fixture, active Challenges, the season label, and any Transfer Interest. The current in-game panels are the authority for available upgrades and offers.",[265,628,629,635],{},[268,630,631,633],{},[271,632,273],{},[271,634,276],{},[13,636,637,640],{},[17,638],{"href":639},"https:\u002F\u002Fpf27.wiki\u002Fcareer",[17,641,639],{"href":639,"rel":642},[285],{"title":287,"searchDepth":288,"depth":288,"links":644},[645,646,647,648,649,650,651],{"id":442,"depth":288,"text":443},{"id":456,"depth":288,"text":457},{"id":483,"depth":288,"text":484},{"id":518,"depth":288,"text":519},{"id":557,"depth":288,"text":558},{"id":587,"depth":288,"text":588},{"id":597,"depth":288,"text":598,"children":652},[653,654,655,656],{"id":601,"depth":298,"text":602},{"id":608,"depth":298,"text":609},{"id":615,"depth":298,"text":616},{"id":622,"depth":298,"text":623},"Career","Understand PF27 Career Mode's match loop, player upgrades, stamina, Match Rating, seasons, simulation, challenges, and transfer choices.",[660,661,662,663],{"question":602,"answer":605},{"question":609,"answer":612},{"question":616,"answer":619},{"question":623,"answer":626},"PF27 Career Mode Guide",[666,667,668,669],"Use the Career Schedule to choose between playing and simulating the next fixture.","Balance Precision Touch, Long Touch, and stamina to support reliable attacks.","Match Rating reflects broader contributions than goals alone, but its exact formula is unconfirmed.","Review upgrades, challenges, season progress, and transfer interest after each match.",{"bodyType":671},"reference-catalog","\u002Fcareer","8 min read",{"title":434,"description":658},{"loc":672,"lastmod":322},[],"en\u002Fcareer\u002Fcareer",[657,679,680,681],"Player Growth","Seasons","Transfers","4-HZUkrig54wIt7Gkw2wtrGRLn0qvKafgi_9f_EFQqQ",[684],{"id":685,"title":686,"author":687,"body":688,"category":951,"coverLabel":302,"coverTone":303,"description":952,"draft":305,"extension":306,"faq":953,"featured":305,"game":311,"h1":957,"keyTakeaways":958,"meta":964,"navigation":320,"path":28,"publishedAt":322,"readTime":965,"seo":966,"sitemap":967,"statCards":968,"stem":969,"tags":970,"updatedAt":322,"__hash__":974},"shooting\u002Fen\u002Fshooting\u002Fshooting.md","PF27 Shooting Guide: Finishes and Aim","PF27 Wiki",{"type":10,"value":689,"toc":938},[690,699,703,706,709,729,732,736,739,743,746,750,753,756,759,764,767,771,774,777,809,812,816,819,825,828,831,835,838,841,867,870,873,877,881,884,888,891,895,898],[13,691,692,693,698],{},"PF27 shooting is most reliable when you create a visible lane, settle your body, and choose the finish that matches the ball and goalkeeper. Start with a normal ground shot while the ball is controlled. Move to a curved, long-range, chip, volley, header, or other special attempt only when the angle, pressure, and ball height give that option a clear reason; for dead-ball chances, continue with the ",[17,694,697],{"href":695,"target":20,"rel":696},"\u002Fset-pieces",[22,23],"penalty and free-kick guide",".",[33,700,702],{"id":701},"read-the-chance-before-shooting","Read the chance before shooting",[13,704,705],{},"The shot decision begins before the ball reaches your player. Scan the goal, goalkeeper, nearby defenders, and teammates. A goalkeeper who is out of position can leave open space to target, while a set goalkeeper and a closing defender may make a short pass or one more touch more valuable than an immediate attempt.",[13,707,708],{},"The useful question is not simply “Am I near the box?” Check three alignments instead:",[64,710,711,717,723],{},[67,712,713,716],{},[70,714,715],{},"Ball:"," Is it controlled on the ground, arriving in the air, or still moving away from you?",[67,718,719,722],{},[70,720,721],{},"Body:"," Can your player face the useful part of the goal without turning into pressure?",[67,724,725,728],{},[70,726,727],{},"Lane:"," Is there a visible route to the target, or is a defender already occupying it?",[13,730,731],{},"Create space with a small change of direction rather than running directly into the nearest defender. Even a short move can open more of the net and give you time to aim. If two defenders close the route, keep possession with a pass or reposition instead of forcing a shot through them.",[33,733,735],{"id":734},"pf27-shooting-options","PF27 shooting options",[13,737,738],{},"Use the following table as a choice guide, not as a promise that any finish is automatic. PF27’s shooting guidance describes the situations and outcomes, but it does not establish universal button combinations, power thresholds, or a best curve value for every device.",[347,740],{":columns":741,":rows":742},"[{\"key\":\"finish\",\"label\":\"Finish\"},{\"key\":\"best_use\",\"label\":\"Best use\"},{\"key\":\"main_check\",\"label\":\"Main check\"},{\"key\":\"risk\",\"label\":\"Main risk\"}]","[[\"Normal Shot\",\"Controlled ground ball and a clear lane\",\"Body direction and open target\",\"Rushed or blocked attempt\"],[\"Long-range Shot\",\"Space outside the box or at distance\",\"Enough room for a direct route\",\"Distance and pressure reduce control\"],[\"Curved Shot\",\"An angled chance where the route can bend around pressure\",\"Aim direction and curve adjustment\",\"No fixed curve value is confirmed\"],[\"Knuckleball\",\"A deliberate special attempt when you can control aim and power\",\"Practice with a visible target\",\"Unpredictable misses while learning\"],[\"Top-spin Shot\",\"A special shot with room to direct the ball\",\"Release timing and target\",\"A successful example does not make it automatic\"],[\"Chip Shot\",\"A goalkeeper who is out or positioned forward\",\"Keeper distance and required lift\",\"Too much or too little lift\"],[\"Volley\",\"An airborne ball that should not be settled first\",\"Ball height and landing path\",\"Poor prediction of the contact point\"],[\"Header\",\"A high cross or lofted ball arriving on a heading path\",\"Your position under the ball\",\"Being too far from the flight path\"],[\"Set-piece Shot\",\"A free-kick or other special dead-ball chance\",\"Power, curve, and target\",\"Its detailed procedure belongs with set pieces\"]]",[13,744,745],{},"Normal Shot is the foundation. It lets you learn the relationship between body direction, aim, release timing, goalkeeper position, and the amount of space available. Use it until you can recognize when a chance is genuinely open; advanced finishes are easier to evaluate once the basic decision is familiar.",[33,747,749],{"id":748},"match-the-finish-to-the-ball","Match the finish to the ball",[13,751,752],{},"For a controlled ground ball, prefer a normal shot when the target is visible. A long-range shot is a separate choice for a player who has earned space farther from goal; outside-the-box scoring appears as a challenge objective, but no fixed distance or guaranteed range is defined. Treat it as an opportunity created by space, not as a required shot from one exact spot.",[13,754,755],{},"Curved shots are useful when the attacking angle gives you room to shape the route around pressure. The evidence records curve adjustment but does not confirm a single input sequence or an optimal numeric setting, so do not copy a value as a universal solution. Aim at the part of the goal you want to reach and adjust only as much as the lane requires.",[13,757,758],{},"Knuckleball and Top-spin are advanced choices. A Top-spin attempt is documented as producing a goal in gameplay, while Knuckleball attempts also include a miss. Those examples show that the finishes are available and worth practicing; they do not make either one a guaranteed scoring method. Give yourself a clear target and avoid learning them in a crowded lane where a normal pass would preserve the attack.",[181,760],{":segments":761,"description":762,"title":763,"videoId":186},"[{\"start\":67,\"label\":\"Try a Top-spin shot and note the first goal\"}]","This moment supports the Top-spin practice guidance by showing an attempt followed by the first goal described in the shooting section.","Practice a Top-spin shot in PF27",[13,765,766],{},"The ball’s height changes the decision. A volley is appropriate when the ball arrives in the air and waiting for it to settle would lose the chance. A header fits a high cross or lofted ball that reaches your player’s heading path. In both cases, predict the ball’s height and path first. A universal input for either action is not confirmed, so focus on positioning and contact timing rather than an invented control recipe.",[33,768,770],{"id":769},"build-a-clean-shooting-lane","Build a clean shooting lane",[13,772,773],{},"The most repeatable improvement is to prepare the chance before pressing the shot action. Keep enough balance to face the target, preserve part of your stamina before entering the danger area, and avoid taking your first touch directly toward a defender. PF27’s touch options support different movement intentions: a Precision Touch helps retain close control, while a Long Touch can move the ball forward more quickly. A long touch can also leave you less prepared for the final body adjustment if you use it repeatedly.",[13,775,776],{},"Use this decision order when the ball comes to you:",[124,778,779,785,791,797,803],{},[67,780,781,784],{},[70,782,783],{},"Scan early."," Check the goalkeeper, defenders, goal opening, and nearby teammates before receiving the ball.",[67,786,787,790],{},[70,788,789],{},"Create the lane."," Move slightly away from pressure or into a better angle instead of accepting the defender’s line.",[67,792,793,796],{},[70,794,795],{},"Set your body."," Face the useful part of the goal and take a touch that keeps the ball available for the chosen finish.",[67,798,799,802],{},[70,800,801],{},"Choose the finish."," Use a normal shot for a controlled ground ball; use a volley or header when the ball is airborne; select a special shot only when its situation justifies the added difficulty.",[67,804,805,808],{},[70,806,807],{},"Verify the outcome."," Follow the shot for a rebound or loose ball, then recover your team position if the goalkeeper or defender stops it.",[13,810,811],{},"This order prevents a common mistake: treating every touch in the attacking area as a shooting command. If the keeper has sealed the angle, shift the ball, pass, or wait for a teammate rather than aiming at the blocked space. If a defender arrives during your setup, the correct recovery is to protect possession and reset the attack, not to force a late special shot.",[33,813,815],{"id":814},"goalkeeper-and-pressure-decisions","Goalkeeper and pressure decisions",[13,817,818],{},"The goalkeeper changes the target more than the distance alone. When the keeper is displaced, shoot toward the open part of the goal rather than automatically aiming at the center. When the keeper is set and your lane is narrow, a pass or repositioning touch can create a larger target on the next action. A chip is specifically dependent on the keeper’s distance and forward position; it is not a default replacement for a normal shot.",[181,820],{":segments":821,"description":822,"title":823,"videoId":824},"[{\"start\":639,\"label\":\"Attempt a chip shot and assess the result\"}]","This moment supports the chip-shot guidance by showing an attempt and the player's comment on its result, reinforcing that the finish depends on goalkeeper position and lift.","Evaluate a chip shot against the goalkeeper","eI8t1yk7RyE",[13,826,827],{},"Defender pressure also determines whether the attempt is worth taking. One closing defender may be beaten by a small angle change. Two defenders blocking the route usually justify a pass or a reset. A teammate with a clearer lane is part of the shooting decision, not a distraction from it. PF27 challenges can ask for outcomes such as three goals, an outside-the-box goal, a free-kick goal, or a Knuckleball goal, but a complete reward list, exact distance test, and fixed completion recipe for those objectives are not confirmed.",[13,829,830],{},"Stamina matters because the final action still needs a stable approach. The gameplay record includes a moment where the player notes having no stamina. That is a practical warning: after repeated sprinting, preserve enough control to adjust your body and read the keeper before shooting. If you are already off balance, pass or take space first.",[33,832,834],{"id":833},"practice-goals-and-limits","Practice goals and limits",[13,836,837],{},"Practice in layers. First, repeat normal ground shots from clear angles until you can explain why the lane was open. Next, add long-range and curved attempts when you have space. Then practice Top-spin, Knuckleball, chip shots, volleys, and headers one at a time, changing only one decision variable—angle, ball height, keeper position, or release timing—so a miss teaches you something.",[13,839,840],{},"After every attempt, use the result as a decision check:",[64,842,843,849,855,861],{},[67,844,845,848],{},[70,846,847],{},"Blocked:"," the lane was not open; move, pass, or wait before trying again.",[67,850,851,854],{},[70,852,853],{},"Wide or off target:"," review body direction and aim before changing the finish.",[67,856,857,860],{},[70,858,859],{},"Saved:"," check whether the keeper’s position made the target too small, then look for a rebound or reset.",[67,862,863,866],{},[70,864,865],{},"Scored:"," note the space, ball state, and keeper position, but do not assume the same shot works from every angle.",[13,868,869],{},"Do not treat a recorded successful Top-spin attempt or a failed Knuckleball or chip attempt as a fixed tier list. These finishes are available for situational use, but no universal best shot, exact controller mapping, or guaranteed conversion rate is established. Mobile, keyboard, and controller-specific shooting inputs also remain subject to the current in-game controls. Check the live control panel when the action is not responding as expected.",[13,871,872],{},"The same boundary applies to set-piece shooting. Power, curve, and aim matter for those chances, but their complete process belongs in the dedicated Set Pieces guide. Here, use the shooting principles to decide whether the opportunity is worth taking and which target to choose.",[33,874,876],{"id":875},"first-time-pf27-shooting-questions","First-time PF27 shooting questions",[243,878,880],{"id":879},"does-pf27-have-a-guaranteed-best-shooting-technique","Does PF27 have a guaranteed best shooting technique?",[13,882,883],{},"No. The supported guidance is situational: normal shots are the foundation, while curved shots, Knuckleballs, Top-spin, chips, volleys, and headers depend on the lane, goalkeeper, pressure, ball state, and timing.",[243,885,887],{"id":886},"when-should-i-use-a-chip-shot-in-pf27","When should I use a chip shot in PF27?",[13,889,890],{},"Use a chip when the goalkeeper is out or positioned forward and you can judge the required lift. It is not a default replacement for a normal shot, and gameplay examples include misses while learning it.",[243,892,894],{"id":893},"do-pf27-shooting-inputs-differ-by-device","Do PF27 shooting inputs differ by device?",[13,896,897],{},"They may. A universal mobile, keyboard, or controller input is not confirmed here, so check the current in-game controls if an action does not respond as expected.",[265,899,900,906,914,922,930],{},[268,901,902,904],{},[271,903,273],{},[271,905,276],{},[13,907,908,911],{},[17,909],{"href":910},"https:\u002F\u002Fwww.pf27.wiki\u002Fguide\u002FPF27-shooting-guide",[17,912,910],{"href":910,"rel":913},[285],[13,915,916,919],{},[17,917],{"href":918},"https:\u002F\u002Fwww.pf27.wiki\u002Fmechanics\u002FPF27-shooting-mechanics",[17,920,918],{"href":918,"rel":921},[285],[13,923,924,927],{},[17,925],{"href":926},"https:\u002F\u002Fwww.pf27.wiki\u002Fmechanics\u002FPF27-volleys",[17,928,926],{"href":926,"rel":929},[285],[13,931,932,935],{},[17,933],{"href":934},"https:\u002F\u002Fwww.pf27.wiki\u002Fmechanics\u002FPF27-headers",[17,936,934],{"href":934,"rel":937},[285],{"title":287,"searchDepth":288,"depth":288,"links":939},[940,941,942,943,944,945,946],{"id":701,"depth":288,"text":702},{"id":734,"depth":288,"text":735},{"id":748,"depth":288,"text":749},{"id":769,"depth":288,"text":770},{"id":814,"depth":288,"text":815},{"id":833,"depth":288,"text":834},{"id":875,"depth":288,"text":876,"children":947},[948,949,950],{"id":879,"depth":298,"text":880},{"id":886,"depth":298,"text":887},{"id":893,"depth":298,"text":894},"Shooting","Choose better PF27 finishes by reading the lane, goalkeeper, pressure, ball height, and timing before you shoot.",[954,955,956],{"question":880,"answer":883},{"question":887,"answer":890},{"question":894,"answer":897},"PF27 Shooting Guide",[959,960,961,962,963],"Create a clear shooting lane before choosing a finish.","Use normal shots as the foundation for advanced shooting choices.","Match volleys and headers to the ball’s height and path.","Treat special-shot examples as practice guidance, not guarantees.","Check current in-game controls because universal inputs are not confirmed.",{"bodyType":671},"9 min read",{"title":686,"description":952},{"loc":28,"lastmod":322},[],"en\u002Fshooting\u002Fshooting",[329,971,972,973],"shooting","finishing","Roblox soccer","xBYl4BRCTBQxUvx19oLvwj9RTedUvaO-aPSbutG0vyA",[976],{"id":977,"title":978,"author":8,"body":979,"category":1233,"coverLabel":302,"coverTone":303,"description":1234,"draft":305,"extension":306,"faq":1235,"featured":305,"game":311,"h1":1239,"keyTakeaways":1240,"meta":1246,"navigation":320,"path":695,"publishedAt":322,"readTime":673,"seo":1247,"sitemap":1248,"statCards":1249,"stem":1250,"tags":1251,"updatedAt":322,"__hash__":1252},"set_pieces\u002Fen\u002Fset-pieces\u002Fset-pieces.md","PF27 Set Pieces: Penalties and Free Kicks",{"type":10,"value":980,"toc":1214},[981,989,993,996,1000,1003,1007,1011,1014,1017,1021,1024,1027,1031,1034,1038,1041,1044,1061,1064,1068,1071,1074,1078,1081,1084,1089,1092,1096,1099,1137,1140,1144,1147,1150,1154,1158,1161,1165,1168,1172,1175],[13,982,983,984,988],{},"PF27 Set Pieces covers two dead-ball situations: Penalties and Free Kicks. In both, the useful decision is not a single “best” percentage. Adjust the shot direction, Power, and Curve to the situation, then change the plan when the distance, wall, or target changes. For ordinary chances outside a dead-ball situation, return to the ",[17,985,987],{"href":28,"target":20,"rel":986},[22,23],"core shooting guide",". The documented systems and challenge goals are clear, but universal controls, trigger rules, and a guaranteed Power\u002FCurve formula are not established.",[33,990,992],{"id":991},"pf27-set-pieces-at-a-glance","PF27 Set Pieces at a Glance",[13,994,995],{},"Use the reference below to decide what you are actually trying to do before changing a shot parameter. Penalties are direct attempts at goal; Free Kicks add the problem of getting the ball around or over a wall. Power and Curve are adjustable shot variables rather than separate set-piece modes.",[347,997],{":columns":998,":rows":999},"[{\"key\":\"element\",\"label\":\"Set-piece element\"},{\"key\":\"role\",\"label\":\"What it does\"},{\"key\":\"when_to_use\",\"label\":\"When to use it\"},{\"key\":\"confirmed_limit\",\"label\":\"Important limit\"}]","[[\"Penalties\",\"A direct shot during a penalty opportunity\",\"When a match gives you a penalty situation\",\"The exact award condition and interface are not confirmed\"],[\"Free Kicks\",\"A direct shot from a foul location\",\"When a match gives you a free kick\",\"The wall and full aiming rules are not documented\"],[\"Power\",\"Controls shot force and affects flight distance\",\"Set it before taking the dead-ball shot\",\"Too much power can send the ball too high or beyond control\"],[\"Curve\",\"Changes the ball's bend and helps shape its route\",\"Use it with direction and Power, especially around a wall\",\"There is no confirmed best percentage for every distance\"],[\"Knuckleball\",\"A special shot option with an unusual flight attempt\",\"Select it when the shot or challenge calls for it\",\"The exact input and success test are not confirmed\"],[\"Set-piece challenges\",\"Tracks targets such as Free Kicks or Knuckleballs\",\"Check the active challenge before choosing a technique\",\"The reward for the listed targets is not confirmed\"]]",[13,1001,1002],{},"This is a practical scope guide, not a list of guaranteed button sequences. If the current in-game prompt exposes a control or percentage that differs from this article, follow the current prompt: the set-piece interface can be more specific than the general evidence available for this reference.",[33,1004,1006],{"id":1005},"penalties-and-free-kicks","Penalties and Free Kicks",[243,1008,1010],{"id":1009},"penalties","Penalties",[13,1012,1013],{},"A penalty gives you a direct opportunity to attack the goal from a fixed situation. The useful preparation is to identify the target, choose a manageable amount of force, and make the shot rather than treating the opportunity like an open-play dribble. A match transcript records a penalty occurring during play, confirming that this situation can appear in a match. It does not establish the foul, handball, tackle, or other condition that awards it, so do not rely on a particular action as a guaranteed way to obtain one.",[13,1015,1016],{},"No universal penalty aiming map, goalkeeper behavior, or exact control sequence is confirmed. That means a reliable guide should not promise that one corner, one bar, or one percentage always scores. Use the current aiming and shot feedback in your match, and treat Power and direction as choices that must be adjusted to the attempt rather than as a permanent recipe.",[243,1018,1020],{"id":1019},"free-kicks","Free Kicks",[13,1022,1023],{},"A Free Kick starts from the location of a foul and gives you a direct-shot option. The most important extra variable is the defensive wall. The recorded play specifically describes trying to send the ball over the wall, so clearing or bending around that obstacle is a central decision. A shot that only adds force can still miss: the ball may rise too far, fail to clear the wall cleanly, or lose the intended target line.",[13,1025,1026],{},"Start by reading the distance and the wall's position. Pick the direction that gives the ball a route toward the goal, then use moderate Power as a starting point and add Curve if the route needs to bend. This is a decision rule, not a fixed control instruction. The evidence does not document the complete aiming interface, the wall's exact height, the goalkeeper's response, or a distance-to-Power conversion.",[33,1028,1030],{"id":1029},"power-curve-and-shot-choice","Power, Curve, and Shot Choice",[13,1032,1033],{},"Power and Curve work together. Power changes how forcefully the ball travels and therefore affects distance and height. Curve changes the bend of the route. Neither value can be evaluated alone when the ball must travel over or around a wall.",[243,1035,1037],{"id":1036},"why-a-curve-percentage-is-not-a-recipe","Why a curve percentage is not a recipe",[13,1039,1040],{},"One recorded Free Kick attempt used 39% Curve and was described as lacking enough Power because the attempt was too far out. That is useful as a warning, not as a recommended 39% setting. The same percentage can behave differently when the foul location, target direction, wall, or required flight distance changes. Copying the percentage while ignoring the shortage of force repeats the failure condition rather than solving it.",[13,1042,1043],{},"Use this adjustment order:",[124,1045,1046,1049,1052,1055,1058],{},[67,1047,1048],{},"Choose the intended route and target before touching the percentage.",[67,1050,1051],{},"Set enough Power for the ball to reach that route, but avoid automatically using maximum force.",[67,1053,1054],{},"Add or reduce Curve to move the route around the wall or toward the selected landing area.",[67,1056,1057],{},"If the attempt is short, increase Power first; if it travels too straight or misses the route, reconsider Curve and direction.",[67,1059,1060],{},"If the ball rises too far or leaves the target area, reduce force before adding more bend.",[13,1062,1063],{},"This sequence deliberately avoids a universal number. The recorded material confirms that “too much power” can make a shot go too high, while the 39% attempt demonstrates that insufficient Power can also fail. Good set-piece choices therefore sit between those two errors and depend on the current position.",[243,1065,1067],{"id":1066},"knuckleball","Knuckleball",[13,1069,1070],{},"Knuckleball is a special shot option associated with set pieces and is also used as a challenge target. The available video calls the technique easy and records a challenge requiring three Knuckleballs. That supports using it when the active objective explicitly asks for it, but it does not confirm the exact button, input timing, shot direction, or success check. Select the named option shown by the current game interface rather than assuming that a normal shot input will count.",[13,1072,1073],{},"Do not treat Knuckleball as a guaranteed replacement for a curved Free Kick. It is a distinct technique in the available game description, while Curve is a shot parameter. If your goal is simply to score around a wall, choose the route and force that fit the situation. If your goal is to advance a Knuckleball challenge, prioritize the challenge's named technique and verify progress after each attempt.",[33,1075,1077],{"id":1076},"set-piece-challenges-and-match-impact","Set-Piece Challenges and Match Impact",[13,1079,1080],{},"Challenges can turn a normal dead-ball attempt into a tracked objective. The confirmed examples include completing three Free Kicks and completing three Knuckleballs. These targets connect match behavior with progress: the action must be performed in the relevant context, not merely discussed or selected in a menu.",[13,1082,1083],{},"Before taking a set piece, check whether the active objective names Free Kicks, Knuckleballs, or another condition. If it names Free Kicks, focus on completing the relevant attempts while still choosing a sensible route around the wall. If it names three Knuckleballs, switch to that technique for the required attempts and check the counter after each one. The exact success check and reward for these objectives are not confirmed, so the current Challenges panel is the authority for whether an attempt counted and what it grants.",[181,1085],{":segments":1086,"description":1087,"title":1088,"videoId":824},"[{\"start\":609,\"label\":\"Try to send a Free Kick over the wall\"},{\"start\":1828,\"label\":\"Attempt the three-Knuckleball challenge\"}]","These moments support the Free Kick wall guidance and the three-Knuckleball challenge described in this section.","Use Free Kicks and complete Knuckleball challenges",[13,1090,1091],{},"Successful dead-ball actions can also affect the match itself. A goal changes the score, and set-piece performance can contribute to Match Rating and Career Mode records. Those relationships make the shot choice matter beyond the challenge counter: a risky attempt may be useful for an objective, while a controlled route may be more valuable when the match result is the priority. No numeric rating formula or separate set-piece reward table is confirmed.",[33,1093,1095],{"id":1094},"choosing-a-set-piece-approach","Choosing a Set-Piece Approach",[13,1097,1098],{},"Use the following choices to avoid mixing different objectives:",[64,1100,1101,1107,1113,1119,1125,1131],{},[67,1102,1103,1106],{},[70,1104,1105],{},"Need a match goal:"," Treat the attempt as a shot first. Read the distance, select a reachable route, and avoid maxing Power without considering height.",[67,1108,1109,1112],{},[70,1110,1111],{},"Facing a wall:"," Plan the route before setting Curve. The wall is the reason to shape the flight; adding bend without enough force can leave the ball short.",[67,1114,1115,1118],{},[70,1116,1117],{},"Working on a Free Kick target:"," Make a Free Kick attempt in the match, then check the challenge panel rather than assuming every dead-ball shot counted.",[67,1120,1121,1124],{},[70,1122,1123],{},"Working on a Knuckleball target:"," Select Knuckleball for the required attempts and verify the counter. Do not substitute a normal curved shot.",[67,1126,1127,1130],{},[70,1128,1129],{},"Taking a penalty:"," Use the current aiming and shot feedback, since no fixed corner or Power value is confirmed.",[67,1132,1133,1136],{},[70,1134,1135],{},"Recovering from a miss:"," Diagnose the miss before changing everything. A short attempt points toward more Power; a high or uncontrolled attempt points toward less Power; a route that does not bend as intended calls for a direction or Curve adjustment.",[13,1138,1139],{},"These are decision priorities, not hidden rules. PF27 is described as early development with ongoing improvements, so current prompts and challenge panels can be more authoritative than a static reference when the interface changes.",[33,1141,1143],{"id":1142},"what-set-piece-data-does-not-confirm","What Set-Piece Data Does Not Confirm",[13,1145,1146],{},"Several tempting details should remain open rather than being presented as facts. The exact foul conditions for a Penalty or Free Kick, the precise control mapping on PC, mobile, or controller, the full aiming UI, a standard Power scale, a best Curve percentage, and a universal Knuckleball input are not verified. The number or behavior of defenders in the wall, goalkeeper reaction rules, challenge rewards, and exact criteria for a successful challenge attempt are also unconfirmed.",[13,1148,1149],{},"That uncertainty changes how you should play. Use the current on-screen controls, adjust one variable at a time, and check the result in the match or Challenges panel. Avoid copying a percentage from one distance as if it were a permanent solution. The most durable rule is to match the route, force, and technique to the current dead-ball situation while keeping the active objective in view.",[33,1151,1153],{"id":1152},"first-time-pf27-set-piece-questions","First-time PF27 set-piece questions",[243,1155,1157],{"id":1156},"what-should-i-check-if-a-set-piece-challenge-does-not-advance","What should I check if a set-piece challenge does not advance?",[13,1159,1160],{},"Check the current Challenges panel to confirm the named technique and whether the attempt counted. The exact success check or reward is not established, so the live counter is more reliable than assuming every dead-ball shot qualifies.",[243,1162,1164],{"id":1163},"is-39-curve-the-recommended-free-kick-setting","Is 39% Curve the recommended Free Kick setting?",[13,1166,1167],{},"No. The 39% attempt was reported as lacking enough Power from a distance, so it is an example of a situation rather than a universal setting. Adjust the route, Power, and Curve for the current foul location and wall.",[243,1169,1171],{"id":1170},"does-a-penalty-have-a-confirmed-trigger-in-pf27","Does a Penalty have a confirmed trigger in PF27?",[13,1173,1174],{},"No specific award condition is confirmed here. A penalty is shown occurring during a match, but the exact foul or game event that produces one is not documented, so use the current match situation and interface rather than trying to force a known trigger.",[265,1176,1177,1183,1190,1198,1206],{},[268,1178,1179,1181],{},[271,1180,273],{},[271,1182,276],{},[13,1184,1185,1187],{},[17,1186],{"href":281},[17,1188,281],{"href":281,"rel":1189},[285],[13,1191,1192,1195],{},[17,1193],{"href":1194},"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=eI8t1yk7RyE",[17,1196,1194],{"href":1194,"rel":1197},[285],[13,1199,1200,1203],{},[17,1201],{"href":1202},"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=a_NOIKlDdfQ",[17,1204,1202],{"href":1202,"rel":1205},[285],[13,1207,1208,1211],{},[17,1209],{"href":1210},"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=8upnB6f67oU",[17,1212,1210],{"href":1210,"rel":1213},[285],{"title":287,"searchDepth":288,"depth":288,"links":1215},[1216,1217,1221,1225,1226,1227,1228],{"id":991,"depth":288,"text":992},{"id":1005,"depth":288,"text":1006,"children":1218},[1219,1220],{"id":1009,"depth":298,"text":1010},{"id":1019,"depth":298,"text":1020},{"id":1029,"depth":288,"text":1030,"children":1222},[1223,1224],{"id":1036,"depth":298,"text":1037},{"id":1066,"depth":298,"text":1067},{"id":1076,"depth":288,"text":1077},{"id":1094,"depth":288,"text":1095},{"id":1142,"depth":288,"text":1143},{"id":1152,"depth":288,"text":1153,"children":1229},[1230,1231,1232],{"id":1156,"depth":298,"text":1157},{"id":1163,"depth":298,"text":1164},{"id":1170,"depth":298,"text":1171},"Set Pieces","Learn how PF27 Penalties, Free Kicks, Power, Curve, Knuckleball attempts, and set-piece challenges fit together without relying on unsupported fixed values.",[1236,1237,1238],{"question":1157,"answer":1160},{"question":1164,"answer":1167},{"question":1171,"answer":1174},"PF27 Set Pieces",[1241,1242,1243,1244,1245],"PF27 set pieces center on Penalties and Free Kicks.","Power and Curve must be adjusted together for the distance and wall.","No universal Power or Curve percentage is confirmed.","Knuckleball is both a special shot option and a challenge target.","Use the current Challenges panel to verify progress and rewards.",{"bodyType":671},{"title":978,"description":1234},{"loc":695,"lastmod":322},[],"en\u002Fset-pieces\u002Fset-pieces",[329,1233,1020,1010],"bKz6DpN4Zfk7Mo0NZNfeDcYiydPOwt-0LaPe7r3u7kY",[1254],{"id":1255,"title":1256,"author":8,"body":1257,"category":1481,"coverLabel":302,"coverTone":303,"description":1482,"draft":305,"extension":306,"faq":1483,"featured":305,"game":311,"h1":1488,"keyTakeaways":1489,"meta":1494,"navigation":320,"path":19,"publishedAt":322,"readTime":673,"seo":1495,"sitemap":1496,"statCards":1497,"stem":1498,"tags":1499,"updatedAt":322,"__hash__":1501},"controls\u002Fen\u002Fcontrols\u002Fcontrols.md","PF27 Controls: Touch, Passing, and Sprint Guide",{"type":10,"value":1258,"toc":1466},[1259,1281,1285,1288,1292,1295,1299,1302,1309,1312,1316,1319,1322,1325,1330,1334,1337,1340,1343,1347,1350,1356,1359,1373,1376,1380,1383,1386,1389,1393,1396,1399,1402,1406,1409,1412,1415,1419,1423,1426,1430,1433,1437,1440],[13,1260,1261,1262,1264,1265,1267,1268,1271,1272,1275,1276,1280],{},"PF27 controls are easiest to understand as a set of choices rather than a confirmed keyboard chart. The useful distinction is between close control and forward progress: use ",[70,1263,505],{}," when the ball must stay near the player, switch to ",[70,1266,511],{}," when open space is available, and save ",[70,1269,1270],{},"Sprint"," for the moment it creates a real advantage. ",[70,1273,1274],{},"Chop"," can change direction while carrying the ball, while passing depends on aiming toward the teammate, lane, or target you want to use. When those choices create a chance, continue with the ",[17,1277,1279],{"href":28,"target":20,"rel":1278},[22,23],"PF27 shooting guide",". The game is listed for PC, Mobile, and Controller, but exact key, button, stick, or touch positions are not confirmed.",[33,1282,1284],{"id":1283},"pf27-control-choices-at-a-glance","PF27 control choices at a glance",[13,1286,1287],{},"The table below describes what each named control or movement idea does in play. It is a decision guide, not a substitute for an in-game control panel. Where an input is not confirmed, use the action name as the thing to look for in the current interface rather than assuming a particular key or gesture.",[347,1289],{":columns":1290,":rows":1291},"[{\"key\":\"action\",\"label\":\"Control or system\"},{\"key\":\"role\",\"label\":\"What it changes\"},{\"key\":\"best_use\",\"label\":\"When to choose it\"},{\"key\":\"confirmed_input\",\"label\":\"Input status\"}]","[[\"Precision Touch\",\"Keeps touches tighter for close control\",\"Crowded areas or small direction adjustments\",\"Action is named; exact input is not confirmed\"],[\"Long Touch\",\"Pushes the ball farther ahead\",\"Open grass and a need to move forward quickly\",\"Action is named; exact input is not confirmed\"],[\"Chop\",\"Changes direction while carrying the ball\",\"Approaching a defender or escaping pressure\",\"Action is mentioned; exact combination and direction rules are not confirmed\"],[\"Passing\",\"Moves the ball toward a teammate or chosen lane\",\"When a teammate or shooting route is available\",\"Aim direction is advised; exact input is not confirmed\"],[\"Sprint\",\"Increases movement speed\",\"Short bursts for a chase, run, or breakaway\",\"Sprint is discussed; exact input is not confirmed\"],[\"Stamina\",\"Limits how long high-effort movement can continue\",\"Manage it before the next chase, touch, or finish\",\"Resource effect is reported; recovery values are not confirmed\"],[\"Attacking movement\",\"Changes the player's position to create options\",\"Forward runs, wide movement, and reaching the end line\",\"Tactical outcome is described; command mapping is not confirmed\"]]",[13,1293,1294],{},"The most important relationship is between the first two rows. Precision Touch and Long Touch are not presented as a universal “good” and “bad” option. They solve different space problems. A close touch gives you more room to adjust the next direction when a defender is near. A long touch makes more sense when the next action is to cover ground and there is enough space that a defender cannot immediately take advantage of the loose distance.",[33,1296,1298],{"id":1297},"precision-touch-for-crowded-control","Precision Touch for crowded control",[13,1300,1301],{},"Choose Precision Touch when keeping the ball close matters more than immediate speed. This is the safer choice for a small pocket near a defender, while turning into a new lane, or when you need one more adjustment before passing. The available gameplay reference records a player trying Precision Touch in a tight situation, but it does not establish a fixed key or a numerical touch distance.",[13,1303,1304,1305,1308],{},"Use the action with a simple mental check: ",[70,1306,1307],{},"Can a defender reach the ball before my next decision?"," If the answer is yes, a tighter touch is the more sensible starting point. After the touch, reassess instead of chaining the same action automatically. You may now have a passing lane, a chance to change direction with Chop, or enough room to accelerate with a short Sprint.",[13,1310,1311],{},"Precision Touch is also useful when a forward run has brought you close to the sideline or end line. A large touch can take the ball into pressure or out of a useful angle. A close touch preserves the option to pass, turn, or continue along the edge. That does not mean it guarantees a successful dribble; no success rate or universal rule for beating every defender is confirmed.",[33,1313,1315],{"id":1314},"long-touch-when-space-opens","Long Touch when space opens",[13,1317,1318],{},"Long Touch is the forward-progress option. Use it when the next priority is distance and the area in front of the player is open enough to receive the ball again. This can support a quick carry into space or a breakaway, but it creates a larger gap between the player and the ball than a close touch. Check the defender's position before choosing it.",[13,1320,1321],{},"A useful sequence is to make the long touch only after the immediate pressure has been cleared. If a defender is already close, pushing the ball farther away may give them a chance to reach it. If the lane is clear, the same choice can save time and make Sprint more effective because the player has room to run onto the ball. The material does not confirm an exact distance, speed multiplier, or timing window, so do not treat Long Touch as a guaranteed acceleration technique.",[13,1323,1324],{},"The choice can change within one possession. Start with Precision Touch to move away from a marker, use Chop to turn into the open side, then choose Long Touch once the lane is clear. This is a situational sequence, not a mandatory combo or a confirmed input string.",[181,1326],{":segments":1327,"description":1328,"title":1329,"videoId":186},"[{\"start\":43,\"label\":\"Compare Precision Touch with Long Touch\"},{\"start\":113,\"label\":\"Use Chop while carrying the ball\"}]","These moments show the touch-choice comparison and a ball-carrying sequence involving Chop and limited stamina, supporting the control decisions in this section.","PF27 touch and ball-carrying decisions",[33,1331,1333],{"id":1332},"chop-and-direction-changes","Chop and direction changes",[13,1335,1336],{},"Chop is the named direction-change action in the controls guidance. Use it when carrying the ball toward pressure and needing to move into a different lane. The practical purpose is to make the defender's current approach less useful: change your route first, then decide whether to pass, keep carrying, or accelerate.",[13,1338,1339],{},"Do not assume that the word Chop identifies one universal button combination. The exact input, left-right rules, cooldown, and animation conditions are not confirmed. Look for the current action prompt on your platform. If no prompt is visible, avoid presenting a guessed keyboard or controller mapping as fact.",[13,1341,1342],{},"Chop works best as part of a decision rather than as a repeated move. Before using it, identify the space you want to enter. After it, check whether the new lane is actually open. A short Sprint can help create separation, but it should be a brief burst. If the defender remains in front of you, a pass may be better than forcing another dribble attempt.",[33,1344,1346],{"id":1345},"passing-starts-with-the-target-direction","Passing starts with the target direction",[13,1348,1349],{},"Passing is not only a button press. The available short gameplay reference advises aiming in the direction where you want to shoot or pass. In practice, orient the player toward the teammate, open lane, or intended attacking area before committing the pass. This gives the action a clear target instead of relying on a guessed direction.",[181,1351],{":segments":1352,"description":1353,"title":1354,"videoId":1355},"[{\"start\":10,\"label\":\"Aim toward the shot or pass direction\"}]","The linked moment reinforces the guide's passing advice to aim in the direction of the intended shot or pass.","PF27 aiming for passes and shots","8QkTlxMn7VA",[13,1357,1358],{},"Use the following order when you have the ball:",[124,1360,1361,1364,1367,1370],{},[67,1362,1363],{},"Find the next useful target, such as a teammate ahead, a wide runner, or an open route toward goal.",[67,1365,1366],{},"Turn or aim toward that target before the pass input.",[67,1368,1369],{},"Consider whether the current touch is too long. If the ball is moving away from control, regain a usable touch before passing.",[67,1371,1372],{},"Pass, then follow the next movement rather than stopping in the original spot.",[13,1374,1375],{},"This is a positioning rule, not a promise that every pass will arrive perfectly. A pass-assist mode, power meter, lock-on rule, or complete targeting system is not confirmed. When the direct lane is closed, a safer nearby option can preserve the attack better than forcing a difficult line.",[33,1377,1379],{"id":1378},"sprint-and-stamina-management","Sprint and stamina management",[13,1381,1382],{},"Sprint is valuable because it changes how quickly the player can chase, make a forward run, or carry the ball into space. It is also the clearest control tradeoff in the guidance: continued sprinting can leave the player without enough stamina for the next action. One recorded sequence explicitly mentions having no stamina after carrying the ball and using movement actions.",[13,1384,1385],{},"Treat stamina as part of the control decision, not as a bar to empty immediately. Sprint when it creates one of three outcomes: you reach a loose ball, separate from a defender, or arrive in a useful attacking position. Ease off when you are already level with the ball, when the lane is blocked, or when a pass is the better next action. This leaves more capacity for the next chase or attacking movement.",[13,1387,1388],{},"There is no confirmed recovery rate, stamina maximum, or threshold at which a particular action becomes unavailable. Avoid promising that a specific number of seconds or a fixed percentage is safe. Instead, use the current stamina display and the immediate match situation. If the player is already exhausted, simplify the next decision: protect the ball with a closer touch, make the available pass, or move without forcing another full-speed run.",[33,1390,1392],{"id":1391},"attacking-movement-and-space-creation","Attacking movement and space creation",[13,1394,1395],{},"Controls matter because movement changes the options available to the whole attack. A forward run can open a pass, wide movement can stretch the defense, and reaching the end line can create a crossing or cut-back opportunity. The available summary connects these movements with passing and shooting chances, but it does not confirm a dedicated command for every teammate run or a complete AI instruction system.",[13,1397,1398],{},"When carrying the ball, look for the next space before accelerating. If a teammate is moving forward, a pass may be more useful than keeping the ball. If the defender is closing from one side, Chop can create a new angle, followed by Precision Touch to keep control. If there is open grass ahead, Long Touch and a short Sprint can turn that opening into progress. These are options to evaluate, not fixed outcomes.",[13,1400,1401],{},"The same principle applies off the ball. Move toward a useful lane rather than sprinting simply because the ball is elsewhere. A run that reaches a clear passing angle is more valuable than a longer run that consumes stamina without creating a target.",[33,1403,1405],{"id":1404},"platform-limits-and-unconfirmed-inputs","Platform limits and unconfirmed inputs",[13,1407,1408],{},"PF27's public Roblox description lists PC, Mobile, and Controller support. That confirms the supported platform categories, but it does not provide a complete control manual. The current reference does not verify PC keybinds, controller button assignments, mobile touch-button locations, stick sensitivity, or whether the layouts can be remapped.",[13,1410,1411],{},"For that reason, use the in-game prompts and current settings on the platform you are playing. Do not convert the action names in this guide into assumed mappings such as a particular keyboard key, face button, trigger, or swipe. The same caution applies to Precision Touch, Long Touch, Chop, and stamina recovery: their gameplay roles are supported, while their precise inputs and numeric behavior remain unconfirmed.",[13,1413,1414],{},"If a move does not respond, first check that the player has the ball, that the action is available in the current situation, and that the platform prompt is visible. If the action still cannot be identified, use the ordinary movement and passing options rather than relying on an unverified control combination. The current game interface is the appropriate authority for any later control-layout change.",[33,1416,1418],{"id":1417},"first-time-pf27-controls-questions","First-time PF27 controls questions",[243,1420,1422],{"id":1421},"are-pc-mobile-and-controller-controls-confirmed-to-match","Are PC, Mobile, and Controller controls confirmed to match?",[13,1424,1425],{},"No. PF27 is listed for all three platforms, but matching layouts or specific key, button, stick, or touch assignments are not confirmed. Use the current prompt and settings on the platform you are playing.",[243,1427,1429],{"id":1428},"should-i-always-use-long-touch-to-move-faster","Should I always use Long Touch to move faster?",[13,1431,1432],{},"No. Long Touch is for open space, while Precision Touch is safer when a defender is close or the next turn needs to be controlled. Choose based on the distance to pressure and the space available ahead.",[243,1434,1436],{"id":1435},"what-is-the-safest-response-when-stamina-is-already-low","What is the safest response when stamina is already low?",[13,1438,1439],{},"Avoid spending the remaining stamina on an unnecessary full-speed run. Protect the ball with a closer touch, make the available pass, or move into a useful position while watching the current stamina display; a fixed recovery time or numeric threshold is not confirmed.",[265,1441,1442,1448],{},[268,1443,1444,1446],{},[271,1445,273],{},[271,1447,276],{},[13,1449,1450,1452,1455,1457,1460,1463],{},[17,1451],{"href":402},[17,1453,402],{"href":402,"rel":1454},[285],[17,1456],{"href":1202},[17,1458,1202],{"href":1202,"rel":1459},[285],[17,1461],{"href":1462},"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=8QkTlxMn7VA",[17,1464,1462],{"href":1462,"rel":1465},[285],{"title":287,"searchDepth":288,"depth":288,"links":1467},[1468,1469,1470,1471,1472,1473,1474,1475,1476],{"id":1283,"depth":288,"text":1284},{"id":1297,"depth":288,"text":1298},{"id":1314,"depth":288,"text":1315},{"id":1332,"depth":288,"text":1333},{"id":1345,"depth":288,"text":1346},{"id":1378,"depth":288,"text":1379},{"id":1391,"depth":288,"text":1392},{"id":1404,"depth":288,"text":1405},{"id":1417,"depth":288,"text":1418,"children":1477},[1478,1479,1480],{"id":1421,"depth":298,"text":1422},{"id":1428,"depth":298,"text":1429},{"id":1435,"depth":298,"text":1436},"Controls","Learn how PF27 controls shape close touches, direction changes, passing, sprinting, and stamina management across PC, Mobile, and Controller.",[1484,1485,1486],{"question":1422,"answer":1425},{"question":1429,"answer":1432},{"question":1436,"answer":1487},"Avoid spending the remaining stamina on an unnecessary full-speed run. Protect the ball with a closer touch, make the available pass, or move into a useful position while watching the current stamina display; the evidence does not confirm a fixed recovery time or numeric threshold.","PF27 Controls Guide",[1490,1491,1492,1493],"Use Precision Touch near pressure and Long Touch in open space.","Aim toward the intended teammate, lane, or shooting direction before passing.","Use Chop to change direction, then spend Sprint only when it creates space.","PF27 supports PC, Mobile, and Controller, but exact mappings are not confirmed.",{"bodyType":671},{"title":1256,"description":1482},{"loc":19,"lastmod":322},[],"en\u002Fcontrols\u002Fcontrols",[329,1481,1500],"Gameplay","ufq5boPQul4UA4bwbQAtPw3Mr5bhex8TJLoxzdqFMpk",[1503],{"id":1504,"title":1505,"author":8,"body":1506,"category":681,"coverLabel":302,"coverTone":303,"description":1817,"draft":305,"extension":306,"faq":1818,"featured":305,"game":311,"h1":1823,"keyTakeaways":1824,"meta":1829,"navigation":320,"path":1830,"publishedAt":322,"readTime":323,"seo":1831,"sitemap":1832,"statCards":1833,"stem":1834,"tags":1835,"updatedAt":322,"__hash__":1837},"transfers\u002Fen\u002Ftransfers\u002Ftransfers.md","PF27 Transfers: Interest, Offers, and First Move",{"type":10,"value":1507,"toc":1801},[1508,1516,1519,1523,1526,1531,1535,1538,1542,1545,1548,1551,1555,1558,1584,1587,1591,1594,1614,1617,1621,1624,1627,1630,1634,1637,1663,1666,1669,1673,1676,1693,1696,1700,1703,1726,1729,1733,1737,1740,1744,1747,1751,1754,1758,1761],[13,1509,1510,1511,1515],{},"PF27 Transfers are part of Player Career rather than a separate match activity. The confirmed experience is that clubs can begin watching a player, a transfer phase can appear later in the career, and the player can reach a first transfer. Review the ",[17,1512,1514],{"href":672,"target":20,"rel":1513},[22,23],"Career Mode progression guide"," first if you need the match, upgrade, and season context around that decision. What the available information does not establish is a guaranteed rating, goal total, season number, club list, contract rule, or menu choice that forces the move.",[13,1517,1518],{},"Use the system as a career decision point: keep producing useful match performances, continue the season, then read the current transfer screen when it becomes available. Treat club interest as an early signal, not as proof that an offer has been completed.",[33,1520,1522],{"id":1521},"what-pf27-transfers-currently-confirm","What PF27 Transfers currently confirm",[13,1524,1525],{},"The transfer evidence describes a progression from being noticed to seeing an opportunity and then dealing with a possible club change. Those stages should not be collapsed into one event. A player can be watched by several clubs without already having a confirmed destination.",[181,1527],{":segments":1528,"description":1529,"title":1530,"videoId":573},"[{\"start\":343,\"label\":\"Club interest and a possible first transfer\"},{\"start\":1617,\"label\":\"Wait for the transfer phase and club interest\"}]","These moments support the distinction between clubs watching a player, a possible first transfer, and the later transfer phase described in this section.","Track club interest and the transfer phase in Player Career",[347,1532],{":columns":1533,":rows":1534},"[{\"key\":\"stage\",\"label\":\"Career stage\"},{\"key\":\"meaning\",\"label\":\"What it means\"},{\"key\":\"player_action\",\"label\":\"What to do\"}]","[[\"Club Interest\",\"Other clubs are watching or looking for the player\",\"Continue matches and monitor the career progression\"],[\"Transfer Offer\",\"A possible opportunity to leave the current club\",\"Read the available club and decision details before acting\"],[\"Transfer Phase\",\"The point at which the career presents transfer activity\",\"Wait for the phase and check the current in-game panel\"],[\"First Transfer\",\"The first change of the club represented by the player\",\"Treat the completed move as a career milestone\"],[\"Transfer Decision\",\"The choice or outcome between staying and changing clubs\",\"Use only the options the current screen actually provides\"]]",[13,1536,1537],{},"The table separates confirmed concepts from assumptions. The evidence mentions multiple clubs looking for the player and explicitly refers to a first transfer, but it does not show a complete offer interface or establish that every interest signal becomes an offer.",[33,1539,1541],{"id":1540},"how-interest-develops-in-player-career","How interest develops in Player Career",[13,1543,1544],{},"Transfers belong to the longer Player Career flow. The player takes part in consecutive matches, builds a record of contributions, progresses through the season, and can continue into a later season such as Season 2. Transfer activity is therefore best understood in context: it is not a button that is documented as available in every ordinary match.",[13,1546,1547],{},"Match contribution is still the most useful practical focus. Goals, assists, passing, movement, team objectives, and consistent play are all relevant to judging your career progress. However, the available records do not prove that any one of these actions has a fixed transfer value. There is no supported rule such as “score a certain number of goals,” “reach a specific Match Rating,” or “become captain to unlock an offer.”",[13,1549,1550],{},"Player Upgrades may improve later performances and make it easier to contribute in matches, but they are not documented as a hard transfer requirement. Use upgrades to improve the role you want to play, not as a guaranteed shortcut to a particular club.",[33,1552,1554],{"id":1553},"current-club-interested-clubs-and-new-club","Current club, interested clubs, and new club",[13,1556,1557],{},"These labels describe different parts of the decision:",[64,1559,1560,1566,1572,1578],{},[67,1561,1562,1565],{},[70,1563,1564],{},"Current club:"," the team the player represents now. It remains the relevant context for the next matches until a transfer is actually completed.",[67,1567,1568,1571],{},[70,1569,1570],{},"Interested clubs:"," teams mentioned as watching or looking for the player. Interest indicates attention, not a completed destination.",[67,1573,1574,1577],{},[70,1575,1576],{},"Transfer offer:"," a possible opportunity to change clubs. The available evidence does not confirm the full offer fields, whether an offer can always be refused, or whether multiple offers can be compared.",[67,1579,1580,1583],{},[70,1581,1582],{},"New club:"," the team represented after a completed move. A new club may change the surrounding career environment, but there is no reliable confirmation that it automatically changes Player Attributes or Match Rating calculations.",[13,1585,1586],{},"Newcastle United, Crystal Palace, Brentford, Everton, and Hull City appear in the wider career material. Their appearance does not by itself prove that each is a selectable transfer destination. Do not use a club name in the wider career evidence as a promise that the transfer screen will offer that club.",[33,1588,1590],{"id":1589},"what-to-do-when-the-transfer-phase-appears","What to do when the transfer phase appears",[13,1592,1593],{},"When the career reaches transfer activity, take a careful reading-first approach:",[124,1595,1596,1599,1602,1605,1608,1611],{},[67,1597,1598],{},"Finish the current match or career event and note whether the game has moved into a transfer phase.",[67,1600,1601],{},"Open the current transfer or career panel rather than assuming that an interest message is an offer.",[67,1603,1604],{},"Separate the club named in the panel from clubs that were only mentioned as watching the player.",[67,1606,1607],{},"Read the available decision controls. The evidence does not confirm whether the game supports free rejection, repeated choices, negotiations, wages, contract length, or transfer fees.",[67,1609,1610],{},"If the game presents a move, record the actual outcome: stayed with the current club, accepted a new club, or received another pending decision.",[67,1612,1613],{},"Continue the next career match only after confirming which club the game currently treats as active.",[13,1615,1616],{},"This approach avoids the most common transfer mistake: treating a scouting signal as a completed move. It also keeps the player from planning around a contract feature that has not been established in the current PF27 material.",[33,1618,1620],{"id":1619},"do-performances-trigger-a-transfer","Do performances trigger a transfer?",[13,1622,1623],{},"Not on a confirmed fixed threshold. Strong performances are a sensible career priority because the transfer evidence connects club attention with the player’s ongoing career, and the career material emphasizes repeated matches, performance, and development. But the available information does not verify an exact trigger formula.",[13,1625,1626],{},"Use Match Rating and Challenges as feedback rather than as a guaranteed unlock meter. A strong rating can tell you that a match went well, while a Challenge can show a specific objective, but neither is documented as the required transfer threshold. Likewise, entering Season 2 is evidence of continued career progression, not proof that a transfer must happen at that point.",[13,1628,1629],{},"If no offer appears, continue the career normally. Improve repeatable match contributions, complete the next available fixtures, and check again when the relevant phase or panel appears. Do not restart or spend upgrades solely because an unverified goal, rating, or season threshold was suggested elsewhere.",[33,1631,1633],{"id":1632},"reading-a-transfer-outcome-safely","Reading a transfer outcome safely",[13,1635,1636],{},"The useful comparison is not simply the number of clubs shown. First identify whether the screen is reporting attention, presenting an actionable offer, or confirming a completed move. These outcomes answer different questions:",[64,1638,1639,1645,1651,1657],{},[67,1640,1641,1644],{},[70,1642,1643],{},"Attention only:"," keep playing and avoid assuming that a destination is reserved.",[67,1646,1647,1650],{},[70,1648,1649],{},"Offer shown:"," inspect the named club and every available control before confirming anything.",[67,1652,1653,1656],{},[70,1654,1655],{},"Decision pending:"," note whether the game asks you to accept, decline, wait, or continue. Do not infer missing choices from another career save.",[67,1658,1659,1662],{},[70,1660,1661],{},"Move completed:"," verify the active club in the next career screen and use that club as the reference point for later matches.",[13,1664,1665],{},"This distinction also helps when the current club may not want to keep the player. That reported possibility is not the same as a documented dismissal, negotiation, or forced transfer. If the game shows a different result, follow the displayed state rather than applying a general rule.",[13,1667,1668],{},"Keep a simple record of the career context when you are trying to understand a mutable transfer: current club, season or phase, recent match result, visible interest message, and the final screen outcome. This does not create a hidden requirement; it only helps distinguish a real in-game pattern from a single anecdotal sequence. A later update may also change the timing or presentation, so current panel text takes priority over older expectations.",[33,1670,1672],{"id":1671},"practical-transfer-priorities","Practical transfer priorities",[13,1674,1675],{},"Until the game exposes more precise requirements, the safest priorities are the same habits that support a stable Player Career:",[124,1677,1678,1681,1684,1687,1690],{},[67,1679,1680],{},"Play the role you selected instead of chasing every part of the field.",[67,1682,1683],{},"Contribute repeatedly through passing, movement, defending, assists, or finishing as the situation requires.",[67,1685,1686],{},"Check Match Rating and Challenges after matches, but treat them as feedback rather than a transfer contract.",[67,1688,1689],{},"Spend Player Upgrades on the weaknesses that limit your next performance, not on an assumed club unlock.",[67,1691,1692],{},"Recheck the career panel at the relevant phase and verify the result after any decision.",[13,1694,1695],{},"If a transfer is important to your save, avoid claiming that a particular club, rating, or reward is guaranteed unless the current game screen states it. The evidence supports a first-transfer milestone and a club-interest stage; it does not support a complete optimization route.",[33,1697,1699],{"id":1698},"limits-of-the-current-transfer-rules","Limits of the current transfer rules",[13,1701,1702],{},"Several questions remain open and should be answered from the live game screen rather than guessed:",[64,1704,1705,1708,1711,1714,1717,1720,1723],{},[67,1706,1707],{},"the exact event that changes club interest into an offer;",[67,1709,1710],{},"whether a particular Match Rating, goal total, assist total, or team objective is required;",[67,1712,1713],{},"whether transfer activity is tied to a season boundary, a specific phase, or another career event;",[67,1715,1716],{},"whether the current club can refuse to keep the player and whether the player can negotiate or reject;",[67,1718,1719],{},"whether transfers include wages, contract duration, transfer fees, or other agreement terms;",[67,1721,1722],{},"whether a new club changes attributes, development, role, teammates, or rating calculations;",[67,1724,1725],{},"which named clubs are genuinely available as destinations at the moment of the offer.",[13,1727,1728],{},"The safest rule is to trust the current transfer panel for mutable details. The confirmed milestone is that a first transfer can occur in the career; the exact conditions and consequences should not be presented as fixed until the game exposes them clearly.",[33,1730,1732],{"id":1731},"pf27-transfers-faq","PF27 Transfers FAQ",[243,1734,1736],{"id":1735},"does-club-interest-mean-i-have-already-transferred","Does club interest mean I have already transferred?",[13,1738,1739],{},"No. Club interest means other clubs are watching or looking for the player. It is separate from a transfer offer and from a completed change of club.",[243,1741,1743],{"id":1742},"is-there-a-confirmed-match-rating-needed-for-a-transfer","Is there a confirmed Match Rating needed for a transfer?",[13,1745,1746],{},"No fixed Match Rating threshold is confirmed. Use Match Rating to review your contribution, but do not treat a particular score as a guaranteed transfer unlock.",[243,1748,1750],{"id":1749},"can-i-choose-any-club-in-pf27","Can I choose any club in PF27?",[13,1752,1753],{},"That is not confirmed. Several club names appear in career material, but their appearance does not prove that each club is selectable as a transfer destination. Check the live transfer panel.",[243,1755,1757],{"id":1756},"what-should-i-do-if-no-offer-appears","What should I do if no offer appears?",[13,1759,1760],{},"Continue Player Career, play the next available matches, contribute consistently, and check again when the transfer phase or career panel appears. Do not assume that a specific goal count or season automatically guarantees an offer.",[265,1762,1763,1769,1777,1785,1793],{},[268,1764,1765,1767],{},[271,1766,273],{},[271,1768,276],{},[13,1770,1771,1774],{},[17,1772],{"href":1773},"https:\u002F\u002Fwww.pf27.wiki\u002Fcareer\u002FPF27-player-career-mode",[17,1775,1773],{"href":1773,"rel":1776},[285],[13,1778,1779,1782],{},[17,1780],{"href":1781},"https:\u002F\u002Fwww.pf27.wiki\u002Fcareer\u002FPF27-Crystal-Palace-career-mode",[17,1783,1781],{"href":1781,"rel":1784},[285],[13,1786,1787,1790],{},[17,1788],{"href":1789},"https:\u002F\u002Fwww.pf27.wiki\u002Fmechanics\u002FPF27-player-development",[17,1791,1789],{"href":1789,"rel":1792},[285],[13,1794,1795,1798],{},[17,1796],{"href":1797},"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=JE0kM6m3aN8",[17,1799,1797],{"href":1797,"rel":1800},[285],{"title":287,"searchDepth":288,"depth":288,"links":1802},[1803,1804,1805,1806,1807,1808,1809,1810,1811],{"id":1521,"depth":288,"text":1522},{"id":1540,"depth":288,"text":1541},{"id":1553,"depth":288,"text":1554},{"id":1589,"depth":288,"text":1590},{"id":1619,"depth":288,"text":1620},{"id":1632,"depth":288,"text":1633},{"id":1671,"depth":288,"text":1672},{"id":1698,"depth":288,"text":1699},{"id":1731,"depth":288,"text":1732,"children":1812},[1813,1814,1815,1816],{"id":1735,"depth":298,"text":1736},{"id":1742,"depth":298,"text":1743},{"id":1749,"depth":298,"text":1750},{"id":1756,"depth":298,"text":1757},"Understand PF27 Transfers in Player Career, including club interest, the first transfer, the transfer phase, and rules that remain unconfirmed.",[1819,1820,1821,1822],{"question":1736,"answer":1739},{"question":1743,"answer":1746},{"question":1750,"answer":1753},{"question":1757,"answer":1760},"PF27 Transfers Guide",[1825,1826,1827,1828],"Separate club interest from a confirmed transfer offer.","A first transfer is confirmed, but its exact trigger is not.","Use match performance and career progression as practical priorities without assuming fixed thresholds.","Check the current transfer panel for mutable clubs and decision details.",{"bodyType":671},"\u002Ftransfers",{"title":1505,"description":1817},{"loc":1830,"lastmod":322},[],"en\u002Ftransfers\u002Ftransfers",[329,681,1836],"Career Mode","JBw8WDasFwG2K1D1-WqDGcbp5do3Xh70Vdq6_I1BMjk",[1839],{"id":1840,"title":1841,"author":8,"body":1842,"category":1980,"coverLabel":302,"coverTone":303,"description":1981,"draft":305,"extension":306,"faq":1982,"featured":305,"game":311,"h1":1985,"keyTakeaways":1986,"meta":1991,"navigation":320,"path":1993,"publishedAt":322,"readTime":1994,"seo":1995,"sitemap":1996,"statCards":1997,"stem":1998,"tags":1999,"updatedAt":322,"__hash__":2001},"updates\u002Fen\u002Fupdates\u002Fupdates.md","PF27 Updates: Season 2, Changes, and Status",{"type":10,"value":1843,"toc":1969},[1844,1848,1856,1859,1863,1866,1870,1873,1877,1880,1883,1886,1890,1893,1899,1902,1907,1910,1914,1917,1920,1924,1928,1931,1935,1938],[33,1845,1847],{"id":1846},"pf27-update-status","PF27 update status",[13,1849,1850,1851,1855],{},"PF27 is still in early development and the Roblox game description says it receives frequent updates and improvements. The current evidence confirms a Career Mode move into Season 2, but it does not provide a numbered patch, a complete change log, or a fixed release schedule. Use the ",[17,1852,1854],{"href":672,"target":20,"rel":1853},[22,23],"Career Mode guide"," to interpret that progression, and treat Season 2 as a reported progression point rather than proof of a specific patch package.",[13,1857,1858],{},"The safest way to read the current state is to separate what the game currently advertises from what a recent update changed. PF27 advertises PC, mobile, and controller support, plus dribbling, skill moves, slide tackles, goalkeeper gameplay, ball physics, kits, customization, regional servers, and private servers. Those are the game's stated feature areas, not confirmed new additions in a particular update.",[33,1860,1862],{"id":1861},"confirmed-pf27-changes-and-signals","Confirmed PF27 changes and signals",[13,1864,1865],{},"The table below keeps the confirmed progression and update signals separate from unverified feature changes. Use it to decide what to check in-game without treating a feature area as a patch note.",[347,1867],{":columns":1868,":rows":1869},"[{\"key\":\"change\",\"label\":\"Update signal\"},{\"key\":\"current_state\",\"label\":\"What is supported\"},{\"key\":\"player_action\",\"label\":\"What to do\"}]","[[\"Season 2\",\"A creator video says the episode is starting Season 2\",\"Continue Career Mode and check the current season screen\"],[\"Season 3\",\"A separate video says content through Season 3 was pre-recorded\",\"Do not use that video alone as proof of a live Season 3 rollout\"],[\"Frequent improvements\",\"The Roblox description labels PF27 early development with frequent updates and improvements\",\"Recheck the game description and in-game notices when you return\"],[\"Feature areas\",\"Gameplay, controls, goalkeeper play, ball physics, kits, and servers are advertised\",\"Test a specific mechanic after an update before calling it changed\"]]",[13,1871,1872],{},"No supplied record confirms a before-and-after value for passing, shooting, touch controls, stamina, goalkeeping, Career Mode, transfers, or rewards. The available signal is therefore useful for planning checks, but not for claiming a completed balance change.",[33,1874,1876],{"id":1875},"what-players-should-recheck-after-an-update","What players should recheck after an update",[13,1878,1879],{},"Start with the mode or mechanic that matters to your next session. If you are in Career Mode, check the season label, match schedule, simulation option, player upgrades, Match Rating, and transfer flow before assuming your progress rules changed. A simulated match that drops points is evidence of that match outcome, not evidence that simulation was newly added by a patch.",[13,1881,1882],{},"For a gameplay check, repeat a small set of actions instead of relying on one unusual match. Test a pass, a shot, a first touch, sprinting, goalkeeper interaction, and a ball rebound. If you use mobile or controller input, repeat the same actions on the same device type and confirm whether the input prompt or response differs. This makes it easier to separate a real mechanic change from latency, a missed input, or normal match variance.",[13,1884,1885],{},"If an advertised system is unavailable or behaves differently, first leave and rejoin the current server, then check the latest in-game or developer notice. Do not assume that an unlisted behavior is a reward, a permanent nerf, or a new requirement until an official change record explains it.",[33,1887,1889],{"id":1888},"reported-season-2-and-season-3-observations","Reported Season 2 and Season 3 observations",[13,1891,1892],{},"The strongest current update observation is a creator statement at the start of a video that the episode is beginning Season 2. That supports Season 2 as part of the recorded Career Mode progression, but it does not establish the exact unlock condition, new features, rewards, or launch date.",[181,1894],{":segments":1895,"description":1896,"title":1897,"videoId":1898},"[{\"start\":10,\"label\":\"Creator says the episode is starting Season 2\"}]","This moment supports the article's distinction between a creator-reported Season 2 progression point and a confirmed PF27 patch or reward list.","Season 2 Career Mode progression","8upnB6f67oU",[13,1900,1901],{},"Another creator says videos through Season 3 were pre-recorded. That matters because a pre-recorded episode can describe planned or previously captured gameplay rather than the live state a player sees today. The same material includes a simulated match in which points are dropped, but it does not connect that result to a patch or identify a version number.",[181,1903],{":segments":1904,"description":1905,"title":1906,"videoId":186},"[{\"start\":192,\"label\":\"Pre-recorded Season 3 and dropped points\"}]","This moment supports the caution that pre-recorded Season 3 material and a simulated match with dropped points do not establish a live PF27 update.","Pre-recorded Season 3 and simulated-match context",[13,1908,1909],{},"Keep these observations separate from the Roblox description. The description confirms the game's broad feature scope and ongoing development language; it does not identify a Season 2 patch, promise a Season 3 rollout, or list a set of changed controls. Community or creator footage can show what happened in that recording, while only a current game notice or formal patch record can establish a live change.",[33,1911,1913],{"id":1912},"unknown-details-and-next-check","Unknown details and next check",[13,1915,1916],{},"The current record does not confirm a patch number, effective date, fixed release cadence, Season 2 reward, Season 3 availability, transfer-rule change, controller revision, balance value, compensation, or repair list. It also does not confirm whether a listed feature was introduced recently or has been present since an earlier build.",[13,1918,1919],{},"For the next reliable check, read the current in-game announcement or developer post first, then compare its named changes with the PF27 patch or update record. After that, run one short Career Mode check and one controlled gameplay check. Record the mode, device, and mechanic you tested. If the notice gives no version or effective date, describe the result as a current observation rather than a dated patch change.",[33,1921,1923],{"id":1922},"first-time-pf27-update-questions","First-time PF27 update questions",[243,1925,1927],{"id":1926},"does-season-2-have-confirmed-new-rewards","Does Season 2 have confirmed new rewards?",[13,1929,1930],{},"No confirmed reward list is available for Season 2. The current evidence only supports that a creator video begins Season 2, so check the live Career Mode screen or a developer notice for rewards.",[243,1932,1934],{"id":1933},"can-a-pre-recorded-season-3-video-confirm-that-season-3-is-live","Can a pre-recorded Season 3 video confirm that Season 3 is live?",[13,1936,1937],{},"No. A pre-recorded video can show earlier captured content, but it cannot by itself establish the current rollout state or availability of Season 3.",[265,1939,1940,1946],{},[268,1941,1942,1944],{},[271,1943,273],{},[271,1945,276],{},[13,1947,1948,1950,1953,1955,1958,1961,1964,1966],{},[17,1949],{"href":402},[17,1951,402],{"href":402,"rel":1952},[285],[17,1954],{"href":281},[17,1956,281],{"href":281,"rel":1957},[285],[17,1959],{"href":1960},"https:\u002F\u002Fwww.pf27.wiki\u002Fupdates",[17,1962,1960],{"href":1960,"rel":1963},[285],[17,1965],{"href":1210},[17,1967,1210],{"href":1210,"rel":1968},[285],{"title":287,"searchDepth":288,"depth":288,"links":1970},[1971,1972,1973,1974,1975,1976],{"id":1846,"depth":288,"text":1847},{"id":1861,"depth":288,"text":1862},{"id":1875,"depth":288,"text":1876},{"id":1888,"depth":288,"text":1889},{"id":1912,"depth":288,"text":1913},{"id":1922,"depth":288,"text":1923,"children":1977},[1978,1979],{"id":1926,"depth":298,"text":1927},{"id":1933,"depth":298,"text":1934},"Updates","Track PF27 Season 2 signals, advertised features, player checks, reported observations, and update details still awaiting confirmation.",[1983,1984],{"question":1927,"answer":1930},{"question":1934,"answer":1937},"PF27 Updates",[1987,1988,1989,1990],"PF27 remains in early development with frequent updates and improvements advertised.","Season 2 is supported as a recorded Career Mode progression point, not a complete patch log.","Season 3 footage is described as pre-recorded and does not prove a live rollout.","Check current notices and repeat controlled gameplay tests before calling a mechanic changed.",{"bodyType":1992},"update-announcement","\u002Fupdates","5 min read",{"title":1841,"description":1981},{"loc":1993,"lastmod":322},[],"en\u002Fupdates\u002Fupdates",[329,1980,2000],"Season 2","keSW3oPAFcV3Uxtuv9Q447Vhl1ef55SEQreSjo3R4HA",1794146219964]